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The aim of the ITD course (ID4220) at the Delft University of Technology is to provide Design For Interaction Master students with in-depth theoretical and practical interaction design knowledge to help develop future products based on user-product social interaction. ITD proceeds through a sequence of iterations focusing on various aspects of the brief and the design, and culminates in an experiential prototype.


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Posted in June 2011

Exhibition & Concept

The
exhibition was fun! Thank you all for coming, we had a good time demonstrating
and explaining our concept to you all. In addition, we would like to thank you
for your feedback as well. As reward, we will now show you a few pictures of
yesterday. These involve the prototype, the exhibition layout, the
demonstration and explanation.

Besides
this we would like to post our final concept as a whole again, so you are able
to reread it as often as you want: The Watcho is a tool which enables
communication between an elderly and his nearby caregiver. Both of these
persons have a watch which communicates wireless. It communicates two aspects:
1) the activity of the other person. With this aspect people will know when the
other is busy doing exercises for example, or one could see whether the other
is still awake at 22.00. This activity is visualized on a range of 0 to 3 light
zones which will glow, starting from the bottom of the watch). 2) the
communication between both parties. This is done via two button which
individually correspondent to either a blue or red light. When pushing the
button short the light at both watches will start to glow, now both of the
watcho-carriers are able to turn it off with the same button. When pushing the
button for longer than 3 seconds, an vibration motor will start in addition to
the glowing lights. This indicates a more important message. The messages of
the communication are not pre-defined. This means that the involved parties
could make up their own meaning and change it whenever they want. For example:
red is ‘please do not call, I’m in an important meeting’, or red is ‘I don’t
feel so good today’. Blue could be ‘I have come home okay’.

Finals

Here we go…

 

 
 

 
 
 

Settings…

When entering the door, people are supposed to see the movie on the screen. Here, the concept of the Tegg is explained. Then, they can experience it by going through the three different scenes. At the end, in the home, the feedback laptop was situated where the network feeling is simulated. By ‘tagging’ en emotion on the Tegg on the screen, the real Tegg received this emotion. It also displayed the emotion tagged with the real Tegg. 

entrance 

lovely park 

sweet home

crowded street

 
happy green, cherish orange, unhappy red 
 
 
green wall: interviews
 
 
final brochures: bring an egg home
 
 
final prototype: standalone! so many components in such samll body! 
 
 
final poster
 

 

Start… 

   
 
neighbours came
  
 
experienced it 
 
 
 
emotion feedbacks 
 
 
 
they all love the movie…
 
[object:flash:http://www.youtube.com/v/RUKKbED0jIE width:560 height:349]

 

 
Enjoy! 🙂 

The Expo Final Movie

YouTube Preview Image

Welcome to our Office and Happy Coffee Corner

The exhibition! 

 

It was cool!!

 

😀 We made a lot of people smile! 😀

 

The prototype did not have a 100% perfect working score,

but we were able to convey our message and convince the audiance with our philosophy. 

 

 

 
 
 
 

And then: The ultimate test…..

…..Welcoming the visitors!

  

Get ready to energize….

 ….Set the prototype…

….And…. 

Goo Happiness!

 

 

 
 

 

The working prototype and the enthusiastic visitors made us Happy! 

 

We made it!!

 

 

 

 

 

 Very Happy Regards, Team Happy 3 

Final Prototype

The final prototype! 

 

 

 

The Final Exhibition of Exercise 2

Yesterday, we showed off our final deliverables by turning a studio at Delft University of Technology’s Industrial Design Engineering Faculty into a contextual environment for the Magic Stick. When visitors first arrived at the studio they could pick up a small tri-fold pocket sized brochure of our product.

 

 

 

 

 

 Next, they could enjoy the living room environment, which was built to  illustrate the patient could use the Magic Stick anywhere.  While in the living room visitors could sit on the couch and watch our video about the Magic Stick as well as watch the video of Exercise 1.

YouTube Preview Image

 Final Video of the Magic Stick 

From there, they could move onto the dining room to enjoy candy. We also
created a sports therapy office with a waiting room. Here visitors
could test out the Magic Stick with a "therapist". 

Our contextual Studio

During the exhibit, we received lot of good feedback from visitors and one of the therapists we initially tested our maraca concept with visited us with her child. They both seemed very enthusiastic about the Magic Stick. She said, it would be a nice addition to her hand and wrist therapy tools.  This reaffirmed that the 6 months of work we put into building the Magic Stick could actually turn into a real success for hand and wrist rehabilitation patients. 

 

 

Your biggest fan @ ITD2011 Expo

Hi all,

Studio 10 is the studio where it all happens. The biggest fan is there to support your guitar play! Untill 18:00 you can try out our band collaboration system concept. Some impressions:

 

     

     

     

 

Below you can find our final concept movie:

YouTube Preview Image

This evening we will destroy our prototype, but the concept lives on! We have the pics and a lot of positive feedback and enthousiasm. We also got some great recommendations like targeting festivals where the played music is visualised in physical ways and for (music) educational purposes.

If you would like to continue on our project, please let us know by sending Jaap a mail. 

Thanks alot and our last Hugs & Kisses for Our biggest fans,

Tagging 1 

The Expo! (aka User Test 3b)

<p >

the Happiness machine”Fragments” is ready!

Happy team 2 is ready,, and you?

 

Final exhibition setting:

 

 

Today the topic of our Fragments is " the memory of your keychain":

Locking your door, unlocking your bike, or even loosing them: your keys play a big role in your daily life. They come in different sizes, colors and collections. Key chains tell a personal story. Not only the keys are fragments, also the decorations have a story. with which item on your key chain do you share a special memory?

Could this be the key to happiness?

Take a picture of your key chain on this exhibition and share your story with your "neighbors" here! 

 

 

 

 

 

MOODY IS ALIVE…..FINAL EXHIBITION

Wednesday, June, 29th,
was finally the day for the ITD exhibition.

THE SET UP

Since Moody is planned
to be a gift for TU Delft lectures, we believe that people can take them to
their office and share him with their colleagues while awaking the awareness of
CO2 in a friendly way; one potential context for Moody is a coffee corner/
relaxation area in a design studio (since IO lecturers work in that kind of
environment); we transformed studio 10 at IO in our “design
studio”.

 
MOODY IN ACTION

In the exhibition we
had lots of smiles, people really was surprised with the growing of Moody and
the vibrating bee; they asked some questions about the CO2-after all, they
started to be more conscious about CO2 levels.

 

SOME VISUAL SUPPORT

 

Here the poster that we placed outside our studio

 

 

 

 

The brochures that showed the growing of Moody in an interactive way.

 

 

 

 

And some environmental
tips that were placed alongside Moody to increase people awarness.

 

 

 

 

 Here you can find the final video explaining Moody concept and all the process of his development

 

YouTube Preview Image

 

This is our last post,
we hope you enjoyed it

 

All the best, Environment 1

 

THE END

© 2011 TU Delft